Silent cards are gained from Card Reward screens during games played with the Silent. They can also be gained from merchant shops and from the effects of events, relics, and other Silent cards. Silent cards come in three rarities: common, uncommon, and rare.
Name | Picture | Rarity | Type | Energy | Description |
---|---|---|---|---|---|
A Thousand Cuts | Rare | Power | 2 | Whenever you play a card, deal 1 (2) damage to all enemies | |
Accuracy | Uncommon | Power | 1 | Shivs deal 3 (5) additional damage | |
Acrobatics | Common | Skill | 1 | Draw 3 (4) cards discard 1 cad | |
Adrenaline | Rare | Skill | 0 | Gain 1 (2) energy, draw 2 cards. Exhaust | |
After Image | Rare | Power | 1 | (Innate)
Whenever you play a card, gain 1 Block | |
Alchemize | Rare | Skill | 1(0) | Obtain a random Potion. Exhaust. | |
All-Out Attack | Uncommon | Attack | 1 | Deal 10(14) damage to all enemies, discard 1 card at random | |
Backflip | Common | Skill | 1 | Gain 5(8) Block, draw 2 cards | |
Backstab | Uncommon | Attack | 0 | Deal 11(15) damage. Innate. Exhaust. | |
Bane | Common | Attack | 1 | Deal 7(10) damage, if the enemy is Poisoned, deal 7(10) damage again | |
Blade Dance | Uncommon | Skill | 1 | Add 2 (3) Shivs to your hand | |
Blur | Uncommon | Skill | 1 | Gain 5(8) Block, Block is not removed at the start of your next turn | |
Bouncing Flask | Uncommon | Skill | 2 | Apply 3 Poison to a random enemy 3(4) times | |
Bullet Time | Rare | Skill | 3(2) | You cannot draw any cards this turn. Reduce the cost of cards in your hand to 0 this turn. | |
Burst | Rare | Skill | 1 | This turn your next 1(2) skill(s) is played twice | |
Calculated Gamble | Uncommon | Skill | 0 |
Discard your hand then draw that many cards. Exhaust.(Doesn't Exhaust) | |
Caltrops | Uncommon | Power | 1 | Whenever you are attacked deal 3(5) damage to the attacker | |
Catalyst | Uncommon | Skill | 1 | Double (Triple) an enemy's Poison. Exhaust | |
Choke | Uncommon | Attack | 2 | Deal 12 damage, whenever you play a cards this turn targeted enemy loses 3(5) hp | |
Cloak And Dagger | Common | Skill | 1 | Gain 6 Block, Add 1(2) Shiv to your hand | |
Concentrate | Uncommon | Skill | 0 | Discard 3 (2) cards, gain 2 energy | |
Corpse Explosion | Rare | Attack | 2 | Apply 6 (9) Poison. When the enemy dies, deal damage to ALL enemies equal to its max HP. | |
Crippling Poison | Uncommon | Skill | 2 | Apply 3 (5) Poison. Apply 3 (5) Weak. | |
Dagger Spray | Common | Attack | 1 | Deal 4(6) damage to all enemies twice. | |
Dagger Throw | Common | Attack | 1 | Deal 9(12) damage, draw 1 card, discard 1 card. | |
Dash | Uncommon | Attack | 2 | Gain 10(13) Block, deal 10(13) damage. | |
Deadly Poison | Common | Skill | 1 | Apply 4(6) Poison. | |
Defend | Basic | Skill | 1 | Gain 5(8) Block | |
Deflect | Common | Skill | 0 | Gain 4(6) Block | |
Die Die Die | Rare | Attack | 1 |
Deal 13(17) damage to all enemies. Exhaust. | |
Distraction | Uncommon | Skill | 1(0) | Add a Random skill to your hand, it costs 0 this turn. | |
Dodge and Roll | Common | Skill | 1 | Gain 4(6) Block. Next turn, gain 4(6) Block. | |
Doppelganger | Rare | Skill | X | Next Turn, Draw X(+1) cards and gain X(+1) Energy. | |
Endless Agony | Uncommon | Attack | 0 | Whenever you draw this card add a copy to your hand.Deal 4 (6) damage. Exhaust | |
Envenom | Rare | Power | 2(1) | Whenever an attack deals damage apply 1 Poison. | |
Escape Plan | Uncommon | Skill | 0 | Draw a card.If the card is a skill gain 3(5) Block | |
Eviscerate | Uncommon | Attack | 4 | Cost 1 less for each discarded card this turn. Deal 6(8) damage three times. | |
Expertise | Uncommon | Skill | 1 | Draw cards until you have 6(8) in hand. | |
Finisher | Uncommon | Attack | 1 | Deal 6(8) damage for each attack play this turn | |
Flechettes | Uncommon | Attack | 1 | Deal 4(6) damage for each skill in your hand | |
Flying Knee | Common | Attack | 1 | Deal 8(11) damage, Next Turn gain 1 energy | |
Footwork | Uncommon | Power | 1 | Gain 2(3) Dexterity | |
Glass Knife | Rare | Attack | 1 | Deal 8(12) damage twice.Glass Knife's damage is lowered by 2 this combat. | |
Grand Finale | Rare | Attack | 1 | Can only be played if there are no cards in your draw pile, deal 40 (50) damage to all enemies. | |
Heel Hook | Uncommon | Attack | 1 | Deal 5(8) damage, if the enemy is Weak gain 1 energy and draw a card. | |
Infinite Blades | Uncommon | Power | 1 | (Innate)
At the start of your turn, add a Shiv to your hand. | |
Leg Sweep | Uncommon | Skill | 2 | Apply 2(3) Weak. Gain 12(15) Block | |
Malaise | Uncommon | Skill | X | Spend all energy. Enemy lose X (+1) strength, Apply X (+1) weak. Exhaust | |
Masterful Stab | Uncommon | Attack | 0 | Can only be played if there are no other cards in your hand.Deal 15(20) damage | |
Neutralize | Common | Attack | 0 | Deal 3 (4) damage. Apply 1 (2) Weak | |
Nightmare | Rare | Skill | 3 (2) | Choose a card.
Next turn, add 3 copies of that card into your hand. | |
Noxious Fumes | Uncommon | Power | 1 | At the start of your turn apply 2 (3) Poison to ALL enemies. | |
Outmaneuver | Common | Skill | 1 | Next turn gain 2 (3) energy | |
Phantasmal Killer | Rare | Skill | 2(1) | On next turn, your attack damage is doubled | |
Piercing Wail | Common | Skill | 1 | All enemy lose 6(8) strength for 1 turn. Exhaust. | |
Poisoned Stab | Common | Attack | 1 | Deal 5(6) damage. Apply 3(4) Poison. | |
Predator | Uncommon | Attack | 2 | Deal 15(20) damage. Draw 2 more card next turn | |
Prepared | Common | Skill | 0 | Draw 1 (2) card(s), Discard 1(2) card(s). | |
Quick Slash | Common | Attack | 1 | Deal 8(12) damage. Draw 1 card | |
Reflex | Uncommon | Skill | Unplayable. If this card is discarded from your hand draw a card.(2 cards) | ||
Riddle with Holes | Uncommon | Attack | 2 | Deal 3(4) damage 5 times | |
Setup | Uncommon | Skill | 1(0) | Place a card in your hand on top of your draw pile. It cost 0 until it is played | |
Skewer | Uncommon | Attack | X | Spend all energy . Deal 7(10) damage X times. | |
Slice | Common | Attack | 0 | Deal 5(8) damage | |
Storm of Steel | Rare | Skill | 2 | Discard your hand. Add 1 (upgraded) Shiv to your hand for each card discarded | |
Strike | Basic | Attack | 1 | Deal 6(9) damage | |
Sucker Punch | Common | Attack | 1 | Deal 7(9) damage. Apply 1(2) weak | |
Survivor | Common | Skill | 1 | Gain 8(11) block. Discard a card | |
Tactician | Rare | Skill | Unplayable. If this card is discarded from your hand gain 1(2) energy | ||
Terror | Uncommon | Skill | 1(0) | Apply 99 Vulnerable, Exhaust. | |
Tools of the Trade | Rare | Power | 1(0) | At the start of your turn draw a card and discard a card. | |
Underhanded Strike | Common | Attack | 2 | Deal 10 (14) damage. If you have discarded a card this turn, gain 2 Energy. | |
Unload | Rare | Attack | 1 | Deal 12(16) damage, discard ALL non attack card. | |
Well-Laid Plans | Uncommon | Skill | 0 | At the end of your turn, you can choose 1(2) card to retain in your hand | |
Wraith Form | Rare | Power | 3 | Gain 3 (4) Intangible. At the end of your turn, lose 1 Dexterity. |